Rust code

Applications written in Rust

See also Friends of Rust (organizations running Rust in production).

Development tools

Build system

Debugging

  • GDB
    • rust-gdb
    • gdbgui — Browser based frontend for gdb to debug C, C++, Rust, and go.
  • LLDB
  • rr
    • rr — rr is a lightweight tool for recording and replaying execution of applications

Deployment

Embedded

Rust Embedded

  • Cross compiling
    • japaric/rust-cross — everything you need to know about cross compiling Rust programs
    • japaric/xargo — effortless cross compilation of Rust programs to custom bare-metal targets like ARM Cortex-M
  • Raspberry Pi

FFI

See also Foreign Function Interface, The Rust FFI Omnibus (a collection of examples of using code written in Rust from other languages) and FFI examples written in Rust.

IDEs

See also http://areweideyet.com/ and Rust and IDEs.

Pattern Recognition

  • sfikas/rusteval — A tool used to evaluate the output of retrieval algorithms Build Status

Profiling

Testing

[testing]

Libraries

Astronomy

[astronomy]

Asynchronous

  • zonyitoo/coio-rs — a coroutine I/O library with a working-stealing scheduler
  • dpc/mioco — Scalable, coroutine-based, asynchronous IO handling library Travis CI Build Status
  • alexcrichton/futures-rs — Zero-cost futures in Rust Travis CI Build Status
  • carllerche/mio — MIO is a lightweight IO library for Rust with a focus on adding as little overhead as possible over the OS abstractions

Audio

[audio]

Authentication

Bioinformatics

  • Rust-Bio — bioinformatics libraries in Rust.

Caching

Concurrency

Cloud

Command-line argument parsing

Command-line interface

Compression

Computation

Configuration

  • mehcode/config-rs [config] — Layered configuration system for Rust applications (with strong support for 12-factor applications).

Cryptography

[crypto, cryptography]

Database

[database]

Data structures

Date and time

[date, time]

Distributed Systems

Email

[email, imap, smtp]

Encoding

[encoding]

Filesystem

[filesystem]

Game development

(AreWeGameYet)

Geospatial

[geo, gis]

Graphics

[graphics]

Graph processing

GUI

[gui]

Image processing

Logging

[log]

Machine learning

[machine learning]

See also About Rust’s Machine Learning Community.

Markup language

Mobile

Geal/rust_on_mobile

  • Android
  • iOS
    • TimNN/cargo-lipo — a cargo lipo subcommand which automatically creates a universal library for use with your iOS application.
    • vhbit/ObjCrust — using Rust to create an iOS static library
  • Pebble
    • andars/pebble.rs — a crate that allows Rust to be used to develop Pebble applications.

Network programming

Parser

Platform specific

Scripting

[scripting]

  • PistonDevelopers/dyon – A rusty dynamically typed scripting language
  • gluon-lang/gluon – A small, statically-typed, functional programming language
  • murarth/ketos – A Lisp dialect functional programming language serving as a scripting and extension language for rust

Template engine

Text processing

Text search

Virtualization

Web programming

See also Rust web framework comparison.

Resources